A multiplayer VR/MR shooter experience designed around shared physical spaces, immersive interactions, and procedurally generated environments. Built with Unity and C#, combining spatial computing, real-time synchronization, and mixed reality technologies to create next-generation multiplayer experiences.
- Q1 2026VR/MR Concept & Architecture
Designed the multiplayer experience, spatial interaction model, and core VR/MR gameplay architecture.
- Q1 2026Spatial Multiplayer Development
Implemented shared physical space interactions and real-time synchronization between players.
- Q2 2026Procedural Environment Systems
Developed procedural generation features to create dynamic and replayable immersive environments.
- Q2 2026Immersive Experience Optimization
Optimized performance, interactions, and spatial systems for smooth VR/MR gameplay.
- ›Developed a shared-space VR/MR multiplayer shooter experience with real-world spatial interaction.
- ›Implemented procedural environment generation systems for dynamic immersive gameplay.
- ›Built real-time spatial synchronization for multiplayer interactions and shared environments.
- ›Designed scalable VR/MR architecture for future immersive content expansion.
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